Consumables Items

 

Consumable items are all those that get used up when activated. This includes things like Spices, Potions, Tonics, Etc.

 

Health Potion An alchemical concoction crafted with curative herbs grown deep within the Arcadian Forest. Recover 400 HP in 10 seconds. When you are attacked recovery stops.
Healing Spice A potion derived from plants that grow in the craggy rocks of the Tear Coast. Recover 200 HP in 20 seconds.
MP Potion A mage’s second favorite drink.  Recover 100 MP in 20 seconds.
Vital Tonic Increase Max HP by 60 + (Hero Level X 16 )for 4 minutes. You can not stack thi effect with another Vital Tonic. If the hero falls in battle, the effect wears off.
Empowering Tonic A stimulative tonic used by warriors. Increase Physical attack by 10 + (Hero Level X 2) for 4 minutes. This tonic can’t stack with another Empowering Tonic. The effect wears off if your hero falls in battle.
Mage’s Focus Made in the glass-lined stills of an Elven Brewery in the Arcadian Forest. Increase Magical Attack by 10 + (Hero Level X 2) for 4 minutes. The effect can not stack with another Mage’s Focus. Also effect wears off if the hero falls in battle.
Bard’s Tonic Bard’s Tonis has refreshing properties, perfect for those long journeys over the map. Adds 1 + (Hero Level X 0.5 HP and MP) every second for 4 minutes. The effect can not stack with another Bard’s Tonic and wears off if the hero falls in battle.
Farseeing Tonic Farseeing Tonic grants the ability to detect invisible units until death.
Assault Banner Sewn by mages exiled on the Whispering Islands and imbued with mysterious powers. Places an Assault Banner on the ground which lasts for 60 seconds. For all friendly units within 16 meters, this Assault Banner increases: Physical Attack +20 Physical Defense +20 Magic Defense +20 Magic Attack +20 The Flag has 500 HP and is immune to magic.
Staff of Tinos A staff rumored to be possessed by Tinos, a hero of ancient wars. Creates a Scout Guard on the ground which lasts for 180 seconds. Provides sight to all friendly heroes. Passive: Scout Guard has the invisible skill. The Scout Guard is immune to magic and has 150 HP.
Staff of Protection Made in bronze by a human mage for his daughter, it protects anyone who hold it. Create an Alert Guard on the ground which lasts for 180 seconds. The Alert Guard can provide sight to all friendly hero. Passive: Alert Guard has the invisibility skill and can detect invisibility. The Alert Guard has 150 HP and is immune to magic.

 

Source:

http://www.gameloft.com