1. Heroes of Order & Chaos – player defining moments

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    We all know those moments. Those moments when everything is going wrong, and you save the day. When you do everything right, and you carry the game despite all your teammates playing badly. Those are the defining moments, the defining moments that make you a true player of the game. And when they happen to you, you know you have matured as a player. But, what exactly are those moments? 1. When you get a penta kill It is a no brainer. When you get a penta kill, and not a lucky one, when you actually kill 5 enemies by yourself, you are a true player. It is certainly a defining moment. 2. When you save the game, despite all your team feeding Another defining characteristic of a pro is playing the best you can under pressure. And when your entire team is feeding, playing really badly, you are down...
  2. Heroes of Order & Chaos – game suggestions

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    Because the update for Heroes of Order & Chaos was released a few days ago, a lot of players have given their opinion on it. That’s a great thing. But, not all of those thoughts were so great. Of course, as always, there were some awesome suggestions, and we thought we should pitch some of them to you to read. We seen these suggestions by one player, who we give credit to for thinking of them. 1. The bans and picks need to keep going, only if 70% of the original room or more remains. 2. The wait time after leaving the lobby should be increased. In that way, the players are encouraged to play the game, rather to leave when they choose. It will reduce leaving hugely, which is a problem that should be taken care of. 3. The pick & ban phase is great, but doesn’t really belong...
  3. Heroes of Order & Chaos – Cubecraft contest

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    A cute little contest has been prepared for you all the players of Heroes of Order & Chaos to participate in. It’s pretty awesome, so read on to find out more about this cool, sweet little contest. It’s a cubecraft contest! You don’t really know what that is? Actually, it is really, really simple. You take a cardboard that has print on it, you glue it to make a cube, and there you have it, a 3D Heroes of Order & Chaos cubecraft. It’s really simple. You just need to follow the rules you can see in the picture below this article. Stick to them, and you’ll have no problem making the Heroes of Order & Chaos 3D cubecraft. Also, you need to stick to the contest rules which you can find at this link http://gloft.co/62b72387. Download the cubecraft bases from these links: http://postimg.org/image/god47002z/ http://postimg.org/image/u1bnvvfjf/ http://postimg.org/image/qgfscnazv/ After you have done...
  4. Heroes of Order & Chaos – More on the update

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    A few days ago the update for Heroes of Order & Chaos was released, and as always, we asked about your opinion. It is important to know what the players of a game think about that game. And the reaction wasn’t small, a lot of players have responded on how they like the update, what they like about it and what they don’t like about it. And we liked what we saw. Of course, like always, some people liked it, some didn’t, it’s perfectly normal. But, we saw more players who like than does who don’t. It’s a good sign that things are going well. If you haven’t played the game yet since it has been update, you should, because it has been changed, a lot. The new Ban & Pick phase, tower changes, hero changes, attack speed calculation changes. The game is pretty different now than it was before...
  5. Heroes of Order & Chaos – Update news

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    It is not really news that Heroes of Order & Chaos was updated a period ago, but it is a fact that is was a really big update. The update is not called huge for nothing, as many new things came that changed the game drastically. Probably the biggest change, the addition of the Ban & Pick phase. You don’t know what that is? Well, that’s something that drastically balances a game out. Before a game, players can ban heroes they think aver OP, so games are really balanced. Among other changes are a lot of balance changes, tower changes, and much, much more. Also, the attack speed calculations were changed a lot and a lot of heroes have been buffed with more attack speed. It makes the game faster in dynamics, so it might be more exciting for you. But, the update was first released for iOS, as usually....
  6. Heroes of Order & Chaos – Your opinion on the update

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    Two days ago a huge update for Heroes of Order & Chaos came out. And we don’t say huge without a reason. The game has been changed a lot, not just the heroes and balancing, but with new features. The biggest and probably most important feature that was introduced in that update two days ago is the Ban & Pick phase. You’re wondering what it is? Well, just like in similar game such as League of Legends, certain games have that Ban & Pick phase, where players can ban a certain number of heroes and block them from being used. This creates a big balance in the game, since over powered heroes won’t be chosen as much as before. It really evens out the playing field. Among that, other big balance changes were made. A drastic change happened to attack speed in the game, with new attack speed calculations, and...
  7. Heroes of Order & Chaos – Update changelog 2

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    Here’s the second part of the Heroes of Order & Chaos update changelog. Read on. Attack speed calculation change – Items that give attack speed, as well as skills, calculate based on base attack speed, not the current level. Tower change – Tower receives 30% damage if there are no heroes around. The tower will deal an increase of 20% damage, stacking 5 times. And, they tower will ignore 50% of the heroes armor. Hero changes – Kuirras has increased attack speed for Ancient Heritage to 1/3/5/7% for each stack. Agdirousi has increased attack speed for Manic to 8/12/16/20% for each attack. Now the max attack speed increase is 100%. Kagax has increased attack speed for Pleasant Misery to 3/5/7/9% for every 9% of his health lost. Nuut has increased attack speed to  4/6/8/10% after using a skill. Ihaelryna has bonus damage from attack reduced to 40%. Also, the cooldown...
  8. Heroes of Order & Chaos – New Update

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    Hi everyone, Heroes of Order & Chaos has just received the latest update on iOS, and coming on Android soon.. New things – Ban & Pick phase for ranked matches. Now, ranked matches need to have at least four heroes banned. The free weekly heroes can be used in ranked games, but you will need 7 or 9 heroes to play ranked. Now you must be level 10 to play ranked. Changes to League mode – Better matchmaking. Now, matchmaking will be more dependent on rank points. Lobby quitting penalty has been added. Now when you leave, you will need to wait a bit before entering another match. User Interface change – The main menu has been changed, the profile menu and lottery menu too. The Tablet, Talent and Replay have been merged into the Profile menu. The Tablet system has been changed drastically. The Lottery has been changed –...
  9. Heroes of Order & Chaos – Kurzdor

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    A new hero called Kurzdor is coming for Heroes of Order & Chaos in the next update. He is pretty awesome, and deals a lot of damage. You can read more about his skills in the text down below. Necrotic Curse Passive: All of his skills build Plague, which is stackable, and deals 1/2/3/4 magic damage per sec, for 10 seconds. Max stacks are 5. Active: Kurzdor puts a curse on the enemy, which deals 50/90/130/170 magic damage and infects them with one Plague stack. The target that is cursed, receives 10% more damage. It lasts 4 seconds. Voodoo Venom Kurzdor uses his doll and sprays his venom which infects every enemy in a 60° conical area. He deals 70/110/150/190 magic damage and slows them by 35/40/45/50%. Additionally the target is infected with 2 Plague stacks. Toxic Outbreak Passive: If an infected enemy gets killed, their body explodes and infects...
  10. Heroes of Order & Chaos – Evolving game

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    A game in Heroes of Order & Chaos is ever changing. It evolves from minute to minute. Think of it like a ever changing mass, that constantly shifts. The momentum changes. The farming changes. Overfed heroes fall off, underpowered heroes get power. One team fight can change the outcome of the whole game. One fallen tower, might spells disaster for someone, and victory for another. You have to keep up. You have to keep track of the pace of the game. You have to evolve with it. Fail to do that, and you might just end up loosing. But it is not an easy thing to do. It is natural, for some. Some don’t even have to think about it. Some must. Some don’t even know they have to do it. But it is individual. Everybody does it in their own way. The common thing that spreads through all players...